Willys accessibility in e-commerce

Remake of e-commerce, mobile platform. Focus on accessibility for individuals with norm-breaking cognitive functionality.

Summery

Focus area of area

Willys

Client

UI-design, Universal design

My role & The team

UX-Designer

In group with UX-designers Karin Bodin, Caroline Olinder, Maja Lagerkvist, Safiya Reitz.

  • Research

  • 1 iteration

  • Prototyping

  • UI-design

  • UX-design

My contribution

Timeline

5 weeks

School case study with no official collaboration with the company Willys.
Mentor by the organisation Our Normal and agency Studio Berget.

Project type

Background & challange

Icons of accessibility mixed with wireframes of the current Willys mobile app

How do individuals with norm-breaking cognitive functionality experience the e-commerce platform of the grocery store Willys?

Through our universal design research, we discovered issues with the interface regarding size, color and shapes.

Three round circles with one that have law, second marketing and third many people

Why universal design?

Many existing laws regarding accessibility

According to Return on Disability, only 4% of businesses are
focused on expanding their offerings to include people with
disabilities.Yet, globally, people with disabilities and their families control over $13 trillion in disposable income per year.


It affects many more people than many think.

Choose direction with Usability Hearistic research

Recearch of grocery stores Willys, ICA, Coop
Physical stores & digital platforms

  • Inclusivity - Is everyone included?

  • Sustainability - Climate information?

  • Accessibility - Possible to use tab, adaptable for blind, ALT descirbtion on pictures?

Key insight of conclusion to direction:
Mobile platform of Willys was in need of the biggest improvement

What do the users say of current mobile platform?

Icons of ten people that symbolisze users

Cognitive observation with the 10 usability heuristics as involved in our questions, with 10 individuals with norm-breaking cognitive functionality

Text too small, only the price is visible.
The buttons are too small, I become unsure if I have pressed correctly or not.
Too many graphic elements demanding my attention, and each step makes me tired.

Key Insights: Plenty of improvements to work with the interface.

Painpoints summery

Mobile with Willys current design, four arrows pointing at the painpoints

  • Poor contrast

  • Unclear price tags & misleading colors

  • Small labels (keyhole, KRAV-labeled)

  • Excessive amount of text

  • Cramped impression

  • Difficult navigation of nav and tab bars

  • No hinting/feedback

With all these insights, it led to the question:

If we adjust contrast, size and hierarchy according to WCAG 2.1 and user feedback, will the interface be more accessible for everyone?

Lightbulb describing how might we questions

Prototype & Iteration

Details of the interface

We did a deep dive into creating a high-fidelity prototype because the interface was easy for us to copy and create in Figma.

We didn’t create any low-fidelity prototypes as we decided that the fastest way to iterate with test users was for them to see the prototype on their own phone, scrollable and clickable.

Our solution
- overview

Our solutions- details

Hierarki and navigation re-design into: classic meny instead of round, give feedback button is gone and when opening the app is the defualt navbar changed to "e-commerce"

Hierarki & navigation

Re-design into: space and contrast. More space between the cards. Drop down shadow at the price tags for higher contrast.

Generell layout - Space & Contrast

Original price card is re-designed into: Black color on regular price, red color before which looked like sale. Biggfer font size on the price text for better readability. Change of format size on the orice label into bigger.

Original Price card - color & size changes

Member price card re-design into: The price sign do not cover the product as much as before. Higher contrast of price tag.

Member Price card - Don’t cover photo & higher contrast

Reduced price card re-designed into: More variations of the price tag shape. Shopping list have a new place.

Reduced Price card - More visible elements

Iteration - What do the users say of our changes?

Cognitive observation with the same 10 individuals as before, with norm-breaking cognitive functionality

Icon of ten people

On a scale 1 - 10? 8!

The signs stand out, and you quickly notice that they are different, in terms of shape, color, text
Great that you’ve simplified! Before, there were 10 things to keep track of, now only 5
Clearer that the shopping list is a button now than before when it blended into the picture. It’s not as cluttered in design anymore, feels calmer for the brain.

Key Insights: Great feedback. We did also recieve some things to improve.

Reflection & what could have been differently

Six icons. 1: Darkmode, 2: More colors, 3: Volume, 4: law, 5: Mix and match price tag, 4: button with hinting and feeback.

Short time goals

  • Done a second round of iterations.

  • Add more hinting and feedback on buttons.

  • The button “Mix and match” did we receive most negative feedback on in the iteration. We got input about that it could have been a pop-up window.

  • Inplement darkmode and present it in the iteration.

Long time goals

  • Setting to read out text to include people with severe visual impairments.

  • Check so the whole mobile platform follows the law to bring Willys up to speed - WCAG 2.2 accessibility perspective

  • Could red be changed on certain elements? Hard color to work with

Next
Next

Service Design - Kaffegreven